Team17 and China based indie developer Pathea Games have announced a partnership to bring My Time at Portia to PC and consoles. The game is a 3D sandbox RPG inspired by Animal Crossing, Harvest Moon, Dark Cloud 2 and the works of Miyazaki.
Setting sail for Portia, a town on the edge of civilization, you’ll arrive to find a workshop left to you by your Pa – a place where you can begin to craft a new life, using the relics from the past to improve life for the villagers in the town.
Gather materials from Portia’s stunning open world: cut down trees, forage for herbs, mine in the ruins and even grow your own garden. There are many unique areas for you to explore including deserts, island, reefs, highlands, marshlands, mines and more! There are even two different types of dungeons including abandoned dungeons filled with important resources such as relics and ores for you to harvest or more hazardous dungeons where you’ll be able to encounter and battle monsters.
Watch the Kickstarter video for My Time at Portia below:
The world of Portia will feel alive as the villagers have their own unique behaviours and will go to school, do their jobs, work out, have fun and have their own stories to share with you. You’ll be able to befriend and romance the villagers within Portia.
The Kickstarter campaign is heading into its final week and the team at Pathea has created a small preview of the forthcoming game in the form of an alpha demo which includes 6-8 hours of gameplay, free to download from Steam, Itch.io, IndieDB and GameJolt.
View some screenshots from My Time at Portia in our gallery:
To celebrate the new partnership, Team17 will be livestreaming My Time at Portia this Thursday, October 5th, at 18:00 BST – watch it on Twitch.tv.
My Time at Portia is planned to head to PC via Steam Early Access in early 2018 and will be coming to consoles later in 2018.